Telephone games

I've always loved the telephone game (and I'm currently working on a telephone-game-like project). Incidentally, the preceding Wikipedia link goes to an article called "Chinese Whispers," which unfortunately seems to be the British Commonwealth's more-or-less derogatory name for the game.
Yuko Mohri's Taiwa-Hensokuki (2006-08), above, is a computer speech-to-text/text-to-speech loop that continually degrades over time. One computer transcribes the other computer reading aloud text, and then the computers swap roles and the transcribed text is read aloud with the other computer now in the role of transcriptor. The result is printed out in real-time on a nearby printer to keep a record of the conversation
Jürg Lehni's Apple Talk (2007), below, seems to be a remake of his earlier Analog Information (2002). Very much like Mohri's work, Lehni's has two computers speaking back-and-forth so that information slowly corrupts.


[via Make]
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